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Version: 0.1.1

Struct AnimationStateComponent

Namespace: ReadyM.Relay.Common.Oblivion.ECS.Components
Assembly: ReadyM.Relay.Common.Oblivion.dll

Holds the player character's animation state.

public struct AnimationStateComponent : IComponent, INetSerializable, IDisposable

Implements​

IComponent, INetSerializable, IDisposable

Inherited Members​

object.GetType(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()

Constructors​

AnimationStateComponent(AllocatorKind)​

Holds the player character's animation state.

public AnimationStateComponent(AllocatorKind allocatorKind)

Parameters​

allocatorKind AllocatorKind

Properties​

AnimActionSamplesCount​

public int AnimActionSamplesCount { get; }

Property Value​

int

AnimIsStaggered​

public bool AnimIsStaggered { get; set; }

Property Value​

bool

AnimTagsCount​

public int AnimTagsCount { get; }

Property Value​

int

AttackingRequest​

public bool AttackingRequest { get; set; }

Property Value​

bool

AttackingTagsCount​

public int AttackingTagsCount { get; }

Property Value​

int

BlockAnimLayerClassName​

public NativeString256 BlockAnimLayerClassName { get; set; }

Property Value​

NativeString256

BlockingTagsCount​

public int BlockingTagsCount { get; }

Property Value​

int

CanExitAttack​

public bool CanExitAttack { get; set; }

Property Value​

bool

CanExitBlock​

public bool CanExitBlock { get; set; }

Property Value​

bool

CanFootLock​

public bool CanFootLock { get; set; }

Property Value​

bool

CanUseOrientationWarping​

public bool CanUseOrientationWarping { get; set; }

Property Value​

bool

CastingRequest​

public bool CastingRequest { get; set; }

Property Value​

bool

CastingRequestSamplesCount​

public int CastingRequestSamplesCount { get; }

Property Value​

int

CharacterStateFlags​

public CharacterStateFlags CharacterStateFlags { get; set; }

Property Value​

CharacterStateFlags

ComboHitIndex​

public int ComboHitIndex { get; set; }

Property Value​

int

CompWeaponDrawn​

public bool CompWeaponDrawn { get; set; }

Property Value​

bool

CurrentAnimAction​

public byte CurrentAnimAction { get; set; }

Property Value​

byte

CurrentGait​

public NativeString256 CurrentGait { get; set; }

Property Value​

NativeString256

DodgeAnimLayerClassName​

public NativeString256 DodgeAnimLayerClassName { get; set; }

Property Value​

NativeString256

DodgingRequest​

public bool DodgingRequest { get; set; }

Property Value​

bool

EquipUnequipTagsCount​

public int EquipUnequipTagsCount { get; }

Property Value​

int

ForceExitEquip​

public bool ForceExitEquip { get; set; }

Property Value​

bool

GameplayTagsCount​

public int GameplayTagsCount { get; }

Property Value​

int

GetUpAnimLayerClassName​

public NativeString256 GetUpAnimLayerClassName { get; set; }

Property Value​

NativeString256

HasMeleeWeapon​

public bool HasMeleeWeapon { get; set; }

Property Value​

bool

InAirAnimLayerClassName​

public NativeString256 InAirAnimLayerClassName { get; set; }

Property Value​

NativeString256

InCombatStance​

public bool InCombatStance { get; set; }

Property Value​

bool

IsMoving​

public bool IsMoving { get; set; }

Property Value​

bool

IsStartCompleted​

public bool IsStartCompleted { get; set; }

Property Value​

bool

IsUsingFullBody​

public bool IsUsingFullBody { get; set; }

Property Value​

bool

LastAnimTagsCount​

public int LastAnimTagsCount { get; }

Property Value​

int

MeleeMontageSamplesCount​

public int MeleeMontageSamplesCount { get; }

Property Value​

int

MeleePlayRate​

public float MeleePlayRate { get; set; }

Property Value​

float

MeleeSequenceName​

public NativeString256 MeleeSequenceName { get; set; }

Property Value​

NativeString256

MontageName​

public NativeString256 MontageName { get; set; }

Property Value​

NativeString256

MontagePosition​

public float MontagePosition { get; set; }

Property Value​

float

OrientRotationToMovement​

public bool OrientRotationToMovement { get; set; }

Property Value​

bool

ParentAnimTagsCount​

public int ParentAnimTagsCount { get; }

Property Value​

int

ParentAttackingTagsCount​

public int ParentAttackingTagsCount { get; }

Property Value​

int

ParentBlockingTagsCount​

public int ParentBlockingTagsCount { get; }

Property Value​

int

ParentEquipUnequipTagsCount​

public int ParentEquipUnequipTagsCount { get; }

Property Value​

int

ParentGameplayTagsCount​

public int ParentGameplayTagsCount { get; }

Property Value​

int

ParentLastAnimTagsCount​

public int ParentLastAnimTagsCount { get; }

Property Value​

int

RecoilAnimLayerClassName​

public NativeString256 RecoilAnimLayerClassName { get; set; }

Property Value​

NativeString256

RecoilingRequest​

public bool RecoilingRequest { get; set; }

Property Value​

bool

ShieldHandPoseAnimLayerClassName​

public NativeString256 ShieldHandPoseAnimLayerClassName { get; set; }

Property Value​

NativeString256

SpellCastAnimLayerClassName​

public NativeString256 SpellCastAnimLayerClassName { get; set; }

Property Value​

NativeString256

StaggerAnimLayerClassName​

public NativeString256 StaggerAnimLayerClassName { get; set; }

Property Value​

NativeString256

TorchAnimLayerClassName​

public NativeString256 TorchAnimLayerClassName { get; set; }

Property Value​

NativeString256

UseControllerDesiredRotation​

public bool UseControllerDesiredRotation { get; set; }

Property Value​

bool

UseControllerRotationYaw​

public bool UseControllerRotationYaw { get; set; }

Property Value​

bool

UseRotationSpeedCurve​

public bool UseRotationSpeedCurve { get; set; }

Property Value​

bool

WantsToRun​

public bool WantsToRun { get; set; }

Property Value​

bool

WeaponDrawn​

public bool WeaponDrawn { get; set; }

Property Value​

bool

Methods​

AddAnimActionSamples(in SequencedSample)​

public void AddAnimActionSamples(in SequencedSample value)

Parameters​

value SequencedSample

AddAnimTags(in NativeString256)​

public void AddAnimTags(in NativeString256 value)

Parameters​

value NativeString256

AddAttackingTags(in NativeString256)​

public void AddAttackingTags(in NativeString256 value)

Parameters​

value NativeString256

AddBlockingTags(in NativeString256)​

public void AddBlockingTags(in NativeString256 value)

Parameters​

value NativeString256

AddCastingRequestSamples(in SequencedSample)​

public void AddCastingRequestSamples(in SequencedSample value)

Parameters​

value SequencedSample

AddEquipUnequipTags(in NativeString256)​

public void AddEquipUnequipTags(in NativeString256 value)

Parameters​

value NativeString256

AddGameplayTags(in NativeString256)​

public void AddGameplayTags(in NativeString256 value)

Parameters​

value NativeString256

AddLastAnimTags(in NativeString256)​

public void AddLastAnimTags(in NativeString256 value)

Parameters​

value NativeString256

AddMeleeMontageSamples(in SequencedSample)​

public void AddMeleeMontageSamples(in SequencedSample value)

Parameters​

value SequencedSample

AddParentAnimTags(in NativeString256)​

public void AddParentAnimTags(in NativeString256 value)

Parameters​

value NativeString256

AddParentAttackingTags(in NativeString256)​

public void AddParentAttackingTags(in NativeString256 value)

Parameters​

value NativeString256

AddParentBlockingTags(in NativeString256)​

public void AddParentBlockingTags(in NativeString256 value)

Parameters​

value NativeString256

AddParentEquipUnequipTags(in NativeString256)​

public void AddParentEquipUnequipTags(in NativeString256 value)

Parameters​

value NativeString256

AddParentGameplayTags(in NativeString256)​

public void AddParentGameplayTags(in NativeString256 value)

Parameters​

value NativeString256

AddParentLastAnimTags(in NativeString256)​

public void AddParentLastAnimTags(in NativeString256 value)

Parameters​

value NativeString256

Assign(in AnimationStateComponent)​

public void Assign(in AnimationStateComponent value)

Parameters​

value AnimationStateComponent

ClearAnimActionSamples()​

public void ClearAnimActionSamples()

ClearAnimTags()​

public void ClearAnimTags()

ClearAttackingTags()​

public void ClearAttackingTags()

ClearBlockingTags()​

public void ClearBlockingTags()

ClearCastingRequestSamples()​

public void ClearCastingRequestSamples()

ClearEquipUnequipTags()​

public void ClearEquipUnequipTags()

ClearGameplayTags()​

public void ClearGameplayTags()

ClearLastAnimTags()​

public void ClearLastAnimTags()

ClearMeleeMontageSamples()​

public void ClearMeleeMontageSamples()

ClearParentAnimTags()​

public void ClearParentAnimTags()

ClearParentAttackingTags()​

public void ClearParentAttackingTags()

ClearParentBlockingTags()​

public void ClearParentBlockingTags()

ClearParentEquipUnequipTags()​

public void ClearParentEquipUnequipTags()

ClearParentGameplayTags()​

public void ClearParentGameplayTags()

ClearParentLastAnimTags()​

public void ClearParentLastAnimTags()

ContainsAnimActionSamples(in SequencedSample)​

public bool ContainsAnimActionSamples(in SequencedSample value)

Parameters​

value SequencedSample

Returns​

bool

ContainsAnimTags(in NativeString256)​

public bool ContainsAnimTags(in NativeString256 value)

Parameters​

value NativeString256

Returns​

bool

ContainsAttackingTags(in NativeString256)​

public bool ContainsAttackingTags(in NativeString256 value)

Parameters​

value NativeString256

Returns​

bool

ContainsBlockingTags(in NativeString256)​

public bool ContainsBlockingTags(in NativeString256 value)

Parameters​

value NativeString256

Returns​

bool

ContainsCastingRequestSamples(in SequencedSample)​

public bool ContainsCastingRequestSamples(in SequencedSample value)

Parameters​

value SequencedSample

Returns​

bool

ContainsEquipUnequipTags(in NativeString256)​

public bool ContainsEquipUnequipTags(in NativeString256 value)

Parameters​

value NativeString256

Returns​

bool

ContainsGameplayTags(in NativeString256)​

public bool ContainsGameplayTags(in NativeString256 value)

Parameters​

value NativeString256

Returns​

bool

ContainsLastAnimTags(in NativeString256)​

public bool ContainsLastAnimTags(in NativeString256 value)

Parameters​

value NativeString256

Returns​

bool

ContainsMeleeMontageSamples(in SequencedSample)​

public bool ContainsMeleeMontageSamples(in SequencedSample value)

Parameters​

value SequencedSample

Returns​

bool

ContainsParentAnimTags(in NativeString256)​

public bool ContainsParentAnimTags(in NativeString256 value)

Parameters​

value NativeString256

Returns​

bool

ContainsParentAttackingTags(in NativeString256)​

public bool ContainsParentAttackingTags(in NativeString256 value)

Parameters​

value NativeString256

Returns​

bool

ContainsParentBlockingTags(in NativeString256)​

public bool ContainsParentBlockingTags(in NativeString256 value)

Parameters​

value NativeString256

Returns​

bool

ContainsParentEquipUnequipTags(in NativeString256)​

public bool ContainsParentEquipUnequipTags(in NativeString256 value)

Parameters​

value NativeString256

Returns​

bool

ContainsParentGameplayTags(in NativeString256)​

public bool ContainsParentGameplayTags(in NativeString256 value)

Parameters​

value NativeString256

Returns​

bool

ContainsParentLastAnimTags(in NativeString256)​

public bool ContainsParentLastAnimTags(in NativeString256 value)

Parameters​

value NativeString256

Returns​

bool

Deserialize(NetDataReader)​

public void Deserialize(NetDataReader reader)

Parameters​

reader NetDataReader

Dispose()​

public void Dispose()

GetAnimActionSamples()​

public NativeList<SequencedSample>.ReadOnly GetAnimActionSamples()

Returns​

NativeList<SequencedSample>.ReadOnly

GetAnimActionSamples(int)​

public SequencedSample GetAnimActionSamples(int index)

Parameters​

index int

Returns​

SequencedSample

GetAnimTags()​

public NativeList<NativeString256>.ReadOnly GetAnimTags()

Returns​

NativeList<NativeString256>.ReadOnly

GetAnimTags(int)​

public NativeString256 GetAnimTags(int index)

Parameters​

index int

Returns​

NativeString256

GetAttackingTags()​

public NativeList<NativeString256>.ReadOnly GetAttackingTags()

Returns​

NativeList<NativeString256>.ReadOnly

GetAttackingTags(int)​

public NativeString256 GetAttackingTags(int index)

Parameters​

index int

Returns​

NativeString256

GetBlockingTags()​

public NativeList<NativeString256>.ReadOnly GetBlockingTags()

Returns​

NativeList<NativeString256>.ReadOnly

GetBlockingTags(int)​

public NativeString256 GetBlockingTags(int index)

Parameters​

index int

Returns​

NativeString256

GetCastingRequestSamples()​

public NativeList<SequencedSample>.ReadOnly GetCastingRequestSamples()

Returns​

NativeList<SequencedSample>.ReadOnly

GetCastingRequestSamples(int)​

public SequencedSample GetCastingRequestSamples(int index)

Parameters​

index int

Returns​

SequencedSample

GetEquipUnequipTags()​

public NativeList<NativeString256>.ReadOnly GetEquipUnequipTags()

Returns​

NativeList<NativeString256>.ReadOnly

GetEquipUnequipTags(int)​

public NativeString256 GetEquipUnequipTags(int index)

Parameters​

index int

Returns​

NativeString256

GetGameplayTags()​

public NativeList<NativeString256>.ReadOnly GetGameplayTags()

Returns​

NativeList<NativeString256>.ReadOnly

GetGameplayTags(int)​

public NativeString256 GetGameplayTags(int index)

Parameters​

index int

Returns​

NativeString256

GetLastAnimTags()​

public NativeList<NativeString256>.ReadOnly GetLastAnimTags()

Returns​

NativeList<NativeString256>.ReadOnly

GetLastAnimTags(int)​

public NativeString256 GetLastAnimTags(int index)

Parameters​

index int

Returns​

NativeString256

GetMeleeMontageSamples()​

public NativeList<SequencedSample>.ReadOnly GetMeleeMontageSamples()

Returns​

NativeList<SequencedSample>.ReadOnly

GetMeleeMontageSamples(int)​

public SequencedSample GetMeleeMontageSamples(int index)

Parameters​

index int

Returns​

SequencedSample

GetParentAnimTags()​

public NativeList<NativeString256>.ReadOnly GetParentAnimTags()

Returns​

NativeList<NativeString256>.ReadOnly

GetParentAnimTags(int)​

public NativeString256 GetParentAnimTags(int index)

Parameters​

index int

Returns​

NativeString256

GetParentAttackingTags()​

public NativeList<NativeString256>.ReadOnly GetParentAttackingTags()

Returns​

NativeList<NativeString256>.ReadOnly

GetParentAttackingTags(int)​

public NativeString256 GetParentAttackingTags(int index)

Parameters​

index int

Returns​

NativeString256

GetParentBlockingTags()​

public NativeList<NativeString256>.ReadOnly GetParentBlockingTags()

Returns​

NativeList<NativeString256>.ReadOnly

GetParentBlockingTags(int)​

public NativeString256 GetParentBlockingTags(int index)

Parameters​

index int

Returns​

NativeString256

GetParentEquipUnequipTags()​

public NativeList<NativeString256>.ReadOnly GetParentEquipUnequipTags()

Returns​

NativeList<NativeString256>.ReadOnly

GetParentEquipUnequipTags(int)​

public NativeString256 GetParentEquipUnequipTags(int index)

Parameters​

index int

Returns​

NativeString256

GetParentGameplayTags()​

public NativeList<NativeString256>.ReadOnly GetParentGameplayTags()

Returns​

NativeList<NativeString256>.ReadOnly

GetParentGameplayTags(int)​

public NativeString256 GetParentGameplayTags(int index)

Parameters​

index int

Returns​

NativeString256

GetParentLastAnimTags()​

public NativeList<NativeString256>.ReadOnly GetParentLastAnimTags()

Returns​

NativeList<NativeString256>.ReadOnly

GetParentLastAnimTags(int)​

public NativeString256 GetParentLastAnimTags(int index)

Parameters​

index int

Returns​

NativeString256

InsertAnimActionSamples(int, in SequencedSample)​

public void InsertAnimActionSamples(int index, in SequencedSample value)

Parameters​

index int

value SequencedSample

InsertAnimTags(int, in NativeString256)​

public void InsertAnimTags(int index, in NativeString256 value)

Parameters​

index int

value NativeString256

InsertAttackingTags(int, in NativeString256)​

public void InsertAttackingTags(int index, in NativeString256 value)

Parameters​

index int

value NativeString256

InsertBlockingTags(int, in NativeString256)​

public void InsertBlockingTags(int index, in NativeString256 value)

Parameters​

index int

value NativeString256

InsertCastingRequestSamples(int, in SequencedSample)​

public void InsertCastingRequestSamples(int index, in SequencedSample value)

Parameters​

index int

value SequencedSample

InsertEquipUnequipTags(int, in NativeString256)​

public void InsertEquipUnequipTags(int index, in NativeString256 value)

Parameters​

index int

value NativeString256

InsertGameplayTags(int, in NativeString256)​

public void InsertGameplayTags(int index, in NativeString256 value)

Parameters​

index int

value NativeString256

InsertLastAnimTags(int, in NativeString256)​

public void InsertLastAnimTags(int index, in NativeString256 value)

Parameters​

index int

value NativeString256

InsertMeleeMontageSamples(int, in SequencedSample)​

public void InsertMeleeMontageSamples(int index, in SequencedSample value)

Parameters​

index int

value SequencedSample

InsertParentAnimTags(int, in NativeString256)​

public void InsertParentAnimTags(int index, in NativeString256 value)

Parameters​

index int

value NativeString256

InsertParentAttackingTags(int, in NativeString256)​

public void InsertParentAttackingTags(int index, in NativeString256 value)

Parameters​

index int

value NativeString256

InsertParentBlockingTags(int, in NativeString256)​

public void InsertParentBlockingTags(int index, in NativeString256 value)

Parameters​

index int

value NativeString256

InsertParentEquipUnequipTags(int, in NativeString256)​

public void InsertParentEquipUnequipTags(int index, in NativeString256 value)

Parameters​

index int

value NativeString256

InsertParentGameplayTags(int, in NativeString256)​

public void InsertParentGameplayTags(int index, in NativeString256 value)

Parameters​

index int

value NativeString256

InsertParentLastAnimTags(int, in NativeString256)​

public void InsertParentLastAnimTags(int index, in NativeString256 value)

Parameters​

index int

value NativeString256

RemoveAtAnimActionSamples(int)​

public SequencedSample RemoveAtAnimActionSamples(int index)

Parameters​

index int

Returns​

SequencedSample

RemoveAtAnimTags(int)​

public NativeString256 RemoveAtAnimTags(int index)

Parameters​

index int

Returns​

NativeString256

RemoveAtAttackingTags(int)​

public NativeString256 RemoveAtAttackingTags(int index)

Parameters​

index int

Returns​

NativeString256

RemoveAtBlockingTags(int)​

public NativeString256 RemoveAtBlockingTags(int index)

Parameters​

index int

Returns​

NativeString256

RemoveAtCastingRequestSamples(int)​

public SequencedSample RemoveAtCastingRequestSamples(int index)

Parameters​

index int

Returns​

SequencedSample

RemoveAtEquipUnequipTags(int)​

public NativeString256 RemoveAtEquipUnequipTags(int index)

Parameters​

index int

Returns​

NativeString256

RemoveAtGameplayTags(int)​

public NativeString256 RemoveAtGameplayTags(int index)

Parameters​

index int

Returns​

NativeString256

RemoveAtLastAnimTags(int)​

public NativeString256 RemoveAtLastAnimTags(int index)

Parameters​

index int

Returns​

NativeString256

RemoveAtMeleeMontageSamples(int)​

public SequencedSample RemoveAtMeleeMontageSamples(int index)

Parameters​

index int

Returns​

SequencedSample

RemoveAtParentAnimTags(int)​

public NativeString256 RemoveAtParentAnimTags(int index)

Parameters​

index int

Returns​

NativeString256

RemoveAtParentAttackingTags(int)​

public NativeString256 RemoveAtParentAttackingTags(int index)

Parameters​

index int

Returns​

NativeString256

RemoveAtParentBlockingTags(int)​

public NativeString256 RemoveAtParentBlockingTags(int index)

Parameters​

index int

Returns​

NativeString256

RemoveAtParentEquipUnequipTags(int)​

public NativeString256 RemoveAtParentEquipUnequipTags(int index)

Parameters​

index int

Returns​

NativeString256

RemoveAtParentGameplayTags(int)​

public NativeString256 RemoveAtParentGameplayTags(int index)

Parameters​

index int

Returns​

NativeString256

RemoveAtParentLastAnimTags(int)​

public NativeString256 RemoveAtParentLastAnimTags(int index)

Parameters​

index int

Returns​

NativeString256

Serialize(NetDataWriter)​

public void Serialize(NetDataWriter writer)

Parameters​

writer NetDataWriter

SetAnimActionSamples(in NativeList<SequencedSample>)​

public void SetAnimActionSamples(in NativeList<SequencedSample> value)

Parameters​

value NativeList<SequencedSample>

SetAnimActionSamples(int, in SequencedSample)​

public void SetAnimActionSamples(int index, in SequencedSample value)

Parameters​

index int

value SequencedSample

SetAnimTags(in NativeList<NativeString256>)​

public void SetAnimTags(in NativeList<NativeString256> value)

Parameters​

value NativeList<NativeString256>

SetAnimTags(int, in NativeString256)​

public void SetAnimTags(int index, in NativeString256 value)

Parameters​

index int

value NativeString256

SetAttackingTags(in NativeList<NativeString256>)​

public void SetAttackingTags(in NativeList<NativeString256> value)

Parameters​

value NativeList<NativeString256>

SetAttackingTags(int, in NativeString256)​

public void SetAttackingTags(int index, in NativeString256 value)

Parameters​

index int

value NativeString256

SetBlockingTags(in NativeList<NativeString256>)​

public void SetBlockingTags(in NativeList<NativeString256> value)

Parameters​

value NativeList<NativeString256>

SetBlockingTags(int, in NativeString256)​

public void SetBlockingTags(int index, in NativeString256 value)

Parameters​

index int

value NativeString256

SetCastingRequestSamples(in NativeList<SequencedSample>)​

public void SetCastingRequestSamples(in NativeList<SequencedSample> value)

Parameters​

value NativeList<SequencedSample>

SetCastingRequestSamples(int, in SequencedSample)​

public void SetCastingRequestSamples(int index, in SequencedSample value)

Parameters​

index int

value SequencedSample

SetEquipUnequipTags(in NativeList<NativeString256>)​

public void SetEquipUnequipTags(in NativeList<NativeString256> value)

Parameters​

value NativeList<NativeString256>

SetEquipUnequipTags(int, in NativeString256)​

public void SetEquipUnequipTags(int index, in NativeString256 value)

Parameters​

index int

value NativeString256

SetGameplayTags(in NativeList<NativeString256>)​

public void SetGameplayTags(in NativeList<NativeString256> value)

Parameters​

value NativeList<NativeString256>

SetGameplayTags(int, in NativeString256)​

public void SetGameplayTags(int index, in NativeString256 value)

Parameters​

index int

value NativeString256

SetLastAnimTags(in NativeList<NativeString256>)​

public void SetLastAnimTags(in NativeList<NativeString256> value)

Parameters​

value NativeList<NativeString256>

SetLastAnimTags(int, in NativeString256)​

public void SetLastAnimTags(int index, in NativeString256 value)

Parameters​

index int

value NativeString256

SetMeleeMontageSamples(in NativeList<SequencedSample>)​

public void SetMeleeMontageSamples(in NativeList<SequencedSample> value)

Parameters​

value NativeList<SequencedSample>

SetMeleeMontageSamples(int, in SequencedSample)​

public void SetMeleeMontageSamples(int index, in SequencedSample value)

Parameters​

index int

value SequencedSample

SetParentAnimTags(in NativeList<NativeString256>)​

public void SetParentAnimTags(in NativeList<NativeString256> value)

Parameters​

value NativeList<NativeString256>

SetParentAnimTags(int, in NativeString256)​

public void SetParentAnimTags(int index, in NativeString256 value)

Parameters​

index int

value NativeString256

SetParentAttackingTags(in NativeList<NativeString256>)​

public void SetParentAttackingTags(in NativeList<NativeString256> value)

Parameters​

value NativeList<NativeString256>

SetParentAttackingTags(int, in NativeString256)​

public void SetParentAttackingTags(int index, in NativeString256 value)

Parameters​

index int

value NativeString256

SetParentBlockingTags(in NativeList<NativeString256>)​

public void SetParentBlockingTags(in NativeList<NativeString256> value)

Parameters​

value NativeList<NativeString256>

SetParentBlockingTags(int, in NativeString256)​

public void SetParentBlockingTags(int index, in NativeString256 value)

Parameters​

index int

value NativeString256

SetParentEquipUnequipTags(in NativeList<NativeString256>)​

public void SetParentEquipUnequipTags(in NativeList<NativeString256> value)

Parameters​

value NativeList<NativeString256>

SetParentEquipUnequipTags(int, in NativeString256)​

public void SetParentEquipUnequipTags(int index, in NativeString256 value)

Parameters​

index int

value NativeString256

SetParentGameplayTags(in NativeList<NativeString256>)​

public void SetParentGameplayTags(in NativeList<NativeString256> value)

Parameters​

value NativeList<NativeString256>

SetParentGameplayTags(int, in NativeString256)​

public void SetParentGameplayTags(int index, in NativeString256 value)

Parameters​

index int

value NativeString256

SetParentLastAnimTags(in NativeList<NativeString256>)​

public void SetParentLastAnimTags(in NativeList<NativeString256> value)

Parameters​

value NativeList<NativeString256>

SetParentLastAnimTags(int, in NativeString256)​

public void SetParentLastAnimTags(int index, in NativeString256 value)

Parameters​

index int

value NativeString256

  • Constructors
    • AnimationStateComponent(AllocatorKind)
  • Properties
    • AnimActionSamplesCount
    • AnimIsStaggered
    • AnimTagsCount
    • AttackingRequest
    • AttackingTagsCount
    • BlockAnimLayerClassName
    • BlockingTagsCount
    • CanExitAttack
    • CanExitBlock
    • CanFootLock
    • CanUseOrientationWarping
    • CastingRequest
    • CastingRequestSamplesCount
    • CharacterStateFlags
    • ComboHitIndex
    • CompWeaponDrawn
    • CurrentAnimAction
    • CurrentGait
    • DodgeAnimLayerClassName
    • DodgingRequest
    • EquipUnequipTagsCount
    • ForceExitEquip
    • GameplayTagsCount
    • GetUpAnimLayerClassName
    • HasMeleeWeapon
    • InAirAnimLayerClassName
    • InCombatStance
    • IsMoving
    • IsStartCompleted
    • IsUsingFullBody
    • LastAnimTagsCount
    • MeleeMontageSamplesCount
    • MeleePlayRate
    • MeleeSequenceName
    • MontageName
    • MontagePosition
    • OrientRotationToMovement
    • ParentAnimTagsCount
    • ParentAttackingTagsCount
    • ParentBlockingTagsCount
    • ParentEquipUnequipTagsCount
    • ParentGameplayTagsCount
    • ParentLastAnimTagsCount
    • RecoilAnimLayerClassName
    • RecoilingRequest
    • ShieldHandPoseAnimLayerClassName
    • SpellCastAnimLayerClassName
    • StaggerAnimLayerClassName
    • TorchAnimLayerClassName
    • UseControllerDesiredRotation
    • UseControllerRotationYaw
    • UseRotationSpeedCurve
    • WantsToRun
    • WeaponDrawn
  • Methods
    • AddAnimActionSamples(in SequencedSample)
    • AddAnimTags(in NativeString256)
    • AddAttackingTags(in NativeString256)
    • AddBlockingTags(in NativeString256)
    • AddCastingRequestSamples(in SequencedSample)
    • AddEquipUnequipTags(in NativeString256)
    • AddGameplayTags(in NativeString256)
    • AddLastAnimTags(in NativeString256)
    • AddMeleeMontageSamples(in SequencedSample)
    • AddParentAnimTags(in NativeString256)
    • AddParentAttackingTags(in NativeString256)
    • AddParentBlockingTags(in NativeString256)
    • AddParentEquipUnequipTags(in NativeString256)
    • AddParentGameplayTags(in NativeString256)
    • AddParentLastAnimTags(in NativeString256)
    • Assign(in AnimationStateComponent)
    • ClearAnimActionSamples()
    • ClearAnimTags()
    • ClearAttackingTags()
    • ClearBlockingTags()
    • ClearCastingRequestSamples()
    • ClearEquipUnequipTags()
    • ClearGameplayTags()
    • ClearLastAnimTags()
    • ClearMeleeMontageSamples()
    • ClearParentAnimTags()
    • ClearParentAttackingTags()
    • ClearParentBlockingTags()
    • ClearParentEquipUnequipTags()
    • ClearParentGameplayTags()
    • ClearParentLastAnimTags()
    • ContainsAnimActionSamples(in SequencedSample)
    • ContainsAnimTags(in NativeString256)
    • ContainsAttackingTags(in NativeString256)
    • ContainsBlockingTags(in NativeString256)
    • ContainsCastingRequestSamples(in SequencedSample)
    • ContainsEquipUnequipTags(in NativeString256)
    • ContainsGameplayTags(in NativeString256)
    • ContainsLastAnimTags(in NativeString256)
    • ContainsMeleeMontageSamples(in SequencedSample)
    • ContainsParentAnimTags(in NativeString256)
    • ContainsParentAttackingTags(in NativeString256)
    • ContainsParentBlockingTags(in NativeString256)
    • ContainsParentEquipUnequipTags(in NativeString256)
    • ContainsParentGameplayTags(in NativeString256)
    • ContainsParentLastAnimTags(in NativeString256)
    • Deserialize(NetDataReader)
    • Dispose()
    • GetAnimActionSamples()
    • GetAnimActionSamples(int)
    • GetAnimTags()
    • GetAnimTags(int)
    • GetAttackingTags()
    • GetAttackingTags(int)
    • GetBlockingTags()
    • GetBlockingTags(int)
    • GetCastingRequestSamples()
    • GetCastingRequestSamples(int)
    • GetEquipUnequipTags()
    • GetEquipUnequipTags(int)
    • GetGameplayTags()
    • GetGameplayTags(int)
    • GetLastAnimTags()
    • GetLastAnimTags(int)
    • GetMeleeMontageSamples()
    • GetMeleeMontageSamples(int)
    • GetParentAnimTags()
    • GetParentAnimTags(int)
    • GetParentAttackingTags()
    • GetParentAttackingTags(int)
    • GetParentBlockingTags()
    • GetParentBlockingTags(int)
    • GetParentEquipUnequipTags()
    • GetParentEquipUnequipTags(int)
    • GetParentGameplayTags()
    • GetParentGameplayTags(int)
    • GetParentLastAnimTags()
    • GetParentLastAnimTags(int)
    • InsertAnimActionSamples(int, in SequencedSample)
    • InsertAnimTags(int, in NativeString256)
    • InsertAttackingTags(int, in NativeString256)
    • InsertBlockingTags(int, in NativeString256)
    • InsertCastingRequestSamples(int, in SequencedSample)
    • InsertEquipUnequipTags(int, in NativeString256)
    • InsertGameplayTags(int, in NativeString256)
    • InsertLastAnimTags(int, in NativeString256)
    • InsertMeleeMontageSamples(int, in SequencedSample)
    • InsertParentAnimTags(int, in NativeString256)
    • InsertParentAttackingTags(int, in NativeString256)
    • InsertParentBlockingTags(int, in NativeString256)
    • InsertParentEquipUnequipTags(int, in NativeString256)
    • InsertParentGameplayTags(int, in NativeString256)
    • InsertParentLastAnimTags(int, in NativeString256)
    • RemoveAtAnimActionSamples(int)
    • RemoveAtAnimTags(int)
    • RemoveAtAttackingTags(int)
    • RemoveAtBlockingTags(int)
    • RemoveAtCastingRequestSamples(int)
    • RemoveAtEquipUnequipTags(int)
    • RemoveAtGameplayTags(int)
    • RemoveAtLastAnimTags(int)
    • RemoveAtMeleeMontageSamples(int)
    • RemoveAtParentAnimTags(int)
    • RemoveAtParentAttackingTags(int)
    • RemoveAtParentBlockingTags(int)
    • RemoveAtParentEquipUnequipTags(int)
    • RemoveAtParentGameplayTags(int)
    • RemoveAtParentLastAnimTags(int)
    • Serialize(NetDataWriter)
    • SetAnimActionSamples(in NativeList<SequencedSample>)
    • SetAnimActionSamples(int, in SequencedSample)
    • SetAnimTags(in NativeList<NativeString256>)
    • SetAnimTags(int, in NativeString256)
    • SetAttackingTags(in NativeList<NativeString256>)
    • SetAttackingTags(int, in NativeString256)
    • SetBlockingTags(in NativeList<NativeString256>)
    • SetBlockingTags(int, in NativeString256)
    • SetCastingRequestSamples(in NativeList<SequencedSample>)
    • SetCastingRequestSamples(int, in SequencedSample)
    • SetEquipUnequipTags(in NativeList<NativeString256>)
    • SetEquipUnequipTags(int, in NativeString256)
    • SetGameplayTags(in NativeList<NativeString256>)
    • SetGameplayTags(int, in NativeString256)
    • SetLastAnimTags(in NativeList<NativeString256>)
    • SetLastAnimTags(int, in NativeString256)
    • SetMeleeMontageSamples(in NativeList<SequencedSample>)
    • SetMeleeMontageSamples(int, in SequencedSample)
    • SetParentAnimTags(in NativeList<NativeString256>)
    • SetParentAnimTags(int, in NativeString256)
    • SetParentAttackingTags(in NativeList<NativeString256>)
    • SetParentAttackingTags(int, in NativeString256)
    • SetParentBlockingTags(in NativeList<NativeString256>)
    • SetParentBlockingTags(int, in NativeString256)
    • SetParentEquipUnequipTags(in NativeList<NativeString256>)
    • SetParentEquipUnequipTags(int, in NativeString256)
    • SetParentGameplayTags(in NativeList<NativeString256>)
    • SetParentGameplayTags(int, in NativeString256)
    • SetParentLastAnimTags(in NativeList<NativeString256>)
    • SetParentLastAnimTags(int, in NativeString256)